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Old Dec 22, 2006, 12:44 AM // 00:44   #1
Jungle Guide
 
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Guild: Quit Whining And [PLAY]
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Default Prophecies Skills W/Any Farmer - Perdition Rock

I know there are much better builds out there than mine, but this is easy to use, friendly and great for making 6-12k per hour. I also know that most people have a Warrior somewhere near Perdition Rock.

So...

Stattributes:
Strength 9
Tactics 12
Swordsmanship 15

Not sure about exact rune configuration, but I know I use a Superior Sword, with both bonus attribute quests done. All others are minor runes I think.

Skillification:
Sever Artery
Gash
Final Thrust
Healing Signet
"Victory Is Mine!" {E}
Frenzy (YAY!) (Please read before instant "omgfrenzyew" spam)
Sprint
Dolyak Signet (you'll see why soon!)

Dude...thats one random assed mix. Explain it for me?
So you exit Ember Light Camp and head left. The videos show this run, but I am currently uploading them. The links will appear above if they are uploaded.

You run straight across the mad mass of Flesh Golems to the 2/3 Dark Flame Dryders. In the video, I wait for the effects of Faintheartedness to wear off, but in reality, I farm straight away.

Notes before farming:
-Keep your health BELOW half. They won't cast anything, as it wastes their time. Just chop your way through taking 4 damage per hit.
-Avoid all other enemy in this region. If a random enemy spawns near the right pathway, run past it (Hydra, Drake; Golems can be killed easily).
-DO NOT ACTIVATE FRENZY until you are BELOW half HP...if two start casting their spell on you and you are in frenzy, it can be instant doom. If you notice one casting, Sprint to end Frenzy, wait, then Frenzy again.

Equipment:
Sheesus I swear I can start explaining the ACTUAL farm in a minute.

I use a 19<50 sword (yes, not perfect, but I found it myself so it was cheap) with a +30hp mod, and the lovely collectors +45/-2 Stance Shield for farming the Dryder, as Frenzy is a stance, and thats all you do pretty much.

For farming the Golems (see much below) I use a Sskai's Sword (15>50 Mod) and a +60/-3 Hex Shield.

I wear Gladiators Armour, cos its sexy. And also the energy bonus is nice too. But nothing beats a hot chick owning some random buggy-things.

VIDEOS
Sorry about quality; 19" Widescreen + low res recorder doesn't mix well. Recorded it in 3 parts to host it on youtube; nice and easy. They lead right on from each other.
Part 1 : http://www.youtube.com/watch?v=IRTqAIzEfZY
Part 2 : http://www.youtube.com/watch?v=Va5FVCwm6M4
Part 3 [Optional Extra] : http://www.youtube.com/watch?v=Dq_dQprCt8k

The routine:
Attack. Open with Frenzy (yay!) and wait until it is flashing. Activate Frenzy again and then hit your first 2 sword skills. The enemy is now bleeding and deep-wounded, and feeling like attacking you was a bad idea. Wait for a few more hits, then annihilate it with Final Thrust. Rinse and repeat.

A few notes; If you need health, keep up the same routine until you are using your 1, 2, 3 combo, and JUST before you final-thrust, use "Victory Is Mine!". Instant health.

After clearing everything out here, head back towards the Golems and run left, and kill the 6-8 Dryders round there. When you are practised, this entire run is about 10-15 minutes long, and will earn you anything from 1.5k to 2.5k.

But thats BORING! I want a thrill on my runs, and more stuff to farm:
Whilst the following, as far as I know, isn't as profitable as repeating dryder-farms, it can add a bit of fun.

Grab a group of 3-6 Golems (they dont do much damage, but under 7 is best) and switch to a HEX shield, and a 15^50 modded sword. Dolyak Signet (doesn't last long, but that doesn't really matter). You should take 2 to 4 damage tops, and mostly 0s. But the hex does its work. When Dolyak is about to end, use ViM on a bleeding/deep-wounded enemy. When Dolyak is back, just keep going. Healing Signet used often too. Just hack your way through.

Odd tip: after killing one, another will raise minions. DO NOT GO FOR THE MINIONS! Keep hacking at the golem. Although it will heal itsself from them, it won't cast Death Nova on them. It lives 10 seconds longer. You just generally live.

Easy as pie.

mm...pie...

Anyways, please post only constructive criticism. I own all 3 GW games/expansions, but I don't play Factions ever, and I rarely play NF (sept for my Dervish). These skills are available for anyone.

Whisper me in game if you need any help.

Lady Balthazar (European English Servers).

Last edited by MrSlayer; Dec 22, 2006 at 02:20 PM // 14:20..
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Old Dec 22, 2006, 02:08 AM // 02:08   #2
Furnace Stoker
 
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If you have NF I suggest replacing frenzy with flail and sprint with Enraged Charge.

Drop your sword attribute and increase your str to 13. That will give you a 19 second duration dolyak and allows you to use sentinel armor. Most of the dmg in this area is elemental.
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Old Dec 22, 2006, 02:22 PM // 14:22   #3
Jungle Guide
 
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The idea of this build is to kill the DRYDERS very quickly. The Dryders may do Ele damage, but I tried 90AL armor + Ele Resistance and still they hit for 2 damage, so it is pretty useless wearing the 100 armor as, trust me, they will hit for 2 damage.

Also, the idea here is to JUST farm the Dryders; this build does it fast. Killing the other things is a waste of time for this farm, as they take longer to kill and don't earn you any extra cash. Killing a level 24 Dryder in anything from 13 to 17 seconds isnt bad for cash.

I have a solo-build (W/Me) for farming anywhere on the island easily, but you don't make anything near as much cashwise.

Updated original post with Video links

Last edited by MrSlayer; Dec 22, 2006 at 02:24 PM // 14:24..
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Old Dec 22, 2006, 02:49 PM // 14:49   #4
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if u have nightfall take flail?
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Old Dec 22, 2006, 07:27 PM // 19:27   #5
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Looks pretty nice I'll gice it a try


Thanks

EDIT: urgh, first try. Got a Drake spawn and died

Last edited by AscalonWarrior; Dec 22, 2006 at 07:29 PM // 19:29..
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Old Dec 22, 2006, 10:57 PM // 22:57   #6
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Flail is better than frenzy because it just makes you move 33% slower. Take rush or another stance to turn it off when you need to.
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